I bring you the M16A4 Assault Rifle. I’ve gone for a Battlefield 3 design, such as the stock wrap etc. The model is based on my own airsoft rifle, with a few tweaks to make it look more like the real steel.
This has taken me about 2 months to model and texture. It consists of approximately 4.1 million polygons, very highly detailed mesh. Proportions are 1:1, using real life authentic references.
The lighting setup is an HDR image as seen in the background, coming from the DOSCH: Desert & Dawn pack. Other than that, there is a VraySun being projected from the HDR’s sun position to render direct shadowing. This combined with some Photoshop work for contrast/brightness adjustments etc.
I chose to go for a dirty approach, since that conveys where and how a soldier has used the weapon. In the future, I am hoping to make a soldier character for this rifle.
Hope you like it!